Post by Gearhead on Nov 13, 2012 18:37:13 GMT -7
The house rules will probably be constantly updated as more issues show themselves. If you have a question or rules clarification, please submit here and we'll vote or get them clarified.
Pitch Masters Blood Bowl League
House Rules
Season 1
League Fee
The league fee is $10. This money will go towards the first place trophy, the 5th place consolation trophy, and prizes for the top two positions of the Playoff Tournament at the end of the season. The prizes will be in the form of gift cards to Mythplaced Treasures.
Sportsmanship
Poor sportmanship will not be tolerated. It can include foul language, yelling, taunting, quitting, fighting, racial or gender remarks and anything else considered belligerent, derogatory, unfair or out of order. Immediate action for a coach with poor sportmanship conduct is forfeit of the game. Their second offense will result in indefinite suspension from the league. Any coach can file a misconduct motion whenever needed.
Schedules
The PMBBL meets at Mythplaced Treasures on Thursdays from 5:00pm to close. You do not have to attend the official league night, but if you can't make it, contact your opponent ASAP to reschedule. Matches can take place anywhere each coach agrees to play. Each match has a two week time frame to be played. This may be extended at any time, if the league is having issues getting games played. If a game cannot be played within the 2 week time frame, it can be postponed, but must be played prior to the beginning of the playoff tournament schedule. A team can only postpone 1 match at a time, and can only postpone 2 matches total during the season.
There will be a fixed schedule. May or may not have to play a coach more than once based on number of coaches.
Commitment
Dropping a coach has a significant effect on the season and the rest of the teams in the league. Please be sure you're committed to playing the entire season before joining the league.
Coaches Rules
- Every coach starts with 1 mil dollars. Team Value cap for week
1 is 1,000.
- All inducements can be used, except wizards.
- The 3 “expansion” teams; Underworld, Slann, and Chaos Pact may be used. The newly controversial Cyanide Khorne Daemon team, may NOT be used.
- Teams do not have to be fully painted, but must be fully modeled and numbered. Fully modeled means a complete model, with all arms and legs and heads attached. Having positions diverse in some way also makes things much easier for both coaches, and keeps the match more competitive. Complete teams (fully modeled, painted, flocked, permanently numbered, etc.) will receive a complimentary permanent re-roll. This can be granted throughout the year once the team is complete.
- No Illegal procedure will be used. Remind one another.
- Also, squares on a BB pitch are 29mm. If a good portion of your teams bases hide the grids, or your opponent can't tell what grid your players are in, a sportmanship motion can be filed.
Playing
- 4 minute turns. NOT TIMED. Get as close to 4 minutes as you can.
- Overtime = See 2nd paragraph under "Winning the Match" page. OT MUST be played if there is a tie at end of regulation. Keep remaining rerolls. All SPP's count. Sudden death.
Inducements
- All inducements are used, except wizards and mercenaries.
INJURIES
- If a team is challenged to field 11 players at the beginning of a match, the coach must bring in a journeyman to bring the total to 11 active players. See Journeyman rules, per Competition rulebook.(See numbered paragraphs 6 & 7 under post match sequence.)
League, MVP, Death Gold and Star Player Points
League points cannot be used due to OBBLM limitations.
MVP points are also used. 5 points per match to a randomly selected player. Roll the appropriate dice for the number of players. Rolling on a dead player grants a re-roll. These points cannot be split-up in any way.
Death gold will also be allocated to help with heavy player losses.
1 Dead player = $10,000 Gold
All other Star Player Points are allocated and valued per Blood Bowl Competition rules. (Page 26)
Skills
- Catch: A player is allowed to re-roll the dice if he/she fails to catch the ball, drops a hand-off, or fails to make an interception. This skill is also used during a high kick on the kickoff table.
-Sure Hands: A player with the Strip Ball skill may NOT use it against a player with the Sure Hands skill.
- Mighty Blow: Automatically adds +1 to either the armor or injury roll. Whichever is needed to make a successful roll. Coaches do not pick.
-Dirty Player: Automatically adds +1 to either the armor or injury roll. Whichever is needed to make a successful roll. Coaches do not pick.
Playoff Tournament Qualification
All teams in the league will make the playoffs.
1. The top 8 teams in the league will be put in the league title
tournament. It will be a bracket system. #1 vs #8, #2 vs #7, etc.
Last 2 standing for league title.
2. The remaining teams in the league will be put in the consolation tournament. Winner (#9) will receive a trophy. The
consolation tourney will be a seeded best 2 out of 3 bracket. (#9 vs #12, #7 vs #11 etc.) No resurrection. SPP's count.
The following formula will be used for post season qualification.
Ties will be broken by head to head performance during regular season (first). Number of touchdowns for vs touchdowns against for season ratio (second). Highest team value (third). Lowest number of draws (fourth). An extra game played for a playoff tiebreaker (last).
Helpful links:
GW Competition rules PDF:
www.games-workshop.com/MEDIA_CustomProductCatalog/m2350017a_m780049a_Blood_Bowl_Competition_Rules.pdf
fumbbl.com/help:LRB6ChaosPactSetUp
Pitch Masters Blood Bowl League
House Rules
Season 1
League Fee
The league fee is $10. This money will go towards the first place trophy, the 5th place consolation trophy, and prizes for the top two positions of the Playoff Tournament at the end of the season. The prizes will be in the form of gift cards to Mythplaced Treasures.
Sportsmanship
Poor sportmanship will not be tolerated. It can include foul language, yelling, taunting, quitting, fighting, racial or gender remarks and anything else considered belligerent, derogatory, unfair or out of order. Immediate action for a coach with poor sportmanship conduct is forfeit of the game. Their second offense will result in indefinite suspension from the league. Any coach can file a misconduct motion whenever needed.
Schedules
The PMBBL meets at Mythplaced Treasures on Thursdays from 5:00pm to close. You do not have to attend the official league night, but if you can't make it, contact your opponent ASAP to reschedule. Matches can take place anywhere each coach agrees to play. Each match has a two week time frame to be played. This may be extended at any time, if the league is having issues getting games played. If a game cannot be played within the 2 week time frame, it can be postponed, but must be played prior to the beginning of the playoff tournament schedule. A team can only postpone 1 match at a time, and can only postpone 2 matches total during the season.
There will be a fixed schedule. May or may not have to play a coach more than once based on number of coaches.
Commitment
Dropping a coach has a significant effect on the season and the rest of the teams in the league. Please be sure you're committed to playing the entire season before joining the league.
Coaches Rules
- Every coach starts with 1 mil dollars. Team Value cap for week
1 is 1,000.
- All inducements can be used, except wizards.
- The 3 “expansion” teams; Underworld, Slann, and Chaos Pact may be used. The newly controversial Cyanide Khorne Daemon team, may NOT be used.
- Teams do not have to be fully painted, but must be fully modeled and numbered. Fully modeled means a complete model, with all arms and legs and heads attached. Having positions diverse in some way also makes things much easier for both coaches, and keeps the match more competitive. Complete teams (fully modeled, painted, flocked, permanently numbered, etc.) will receive a complimentary permanent re-roll. This can be granted throughout the year once the team is complete.
- No Illegal procedure will be used. Remind one another.
- Also, squares on a BB pitch are 29mm. If a good portion of your teams bases hide the grids, or your opponent can't tell what grid your players are in, a sportmanship motion can be filed.
Playing
- 4 minute turns. NOT TIMED. Get as close to 4 minutes as you can.
- Overtime = See 2nd paragraph under "Winning the Match" page. OT MUST be played if there is a tie at end of regulation. Keep remaining rerolls. All SPP's count. Sudden death.
Inducements
- All inducements are used, except wizards and mercenaries.
INJURIES
- If a team is challenged to field 11 players at the beginning of a match, the coach must bring in a journeyman to bring the total to 11 active players. See Journeyman rules, per Competition rulebook.(See numbered paragraphs 6 & 7 under post match sequence.)
League, MVP, Death Gold and Star Player Points
League points cannot be used due to OBBLM limitations.
MVP points are also used. 5 points per match to a randomly selected player. Roll the appropriate dice for the number of players. Rolling on a dead player grants a re-roll. These points cannot be split-up in any way.
Death gold will also be allocated to help with heavy player losses.
1 Dead player = $10,000 Gold
All other Star Player Points are allocated and valued per Blood Bowl Competition rules. (Page 26)
Skills
- Catch: A player is allowed to re-roll the dice if he/she fails to catch the ball, drops a hand-off, or fails to make an interception. This skill is also used during a high kick on the kickoff table.
-Sure Hands: A player with the Strip Ball skill may NOT use it against a player with the Sure Hands skill.
- Mighty Blow: Automatically adds +1 to either the armor or injury roll. Whichever is needed to make a successful roll. Coaches do not pick.
-Dirty Player: Automatically adds +1 to either the armor or injury roll. Whichever is needed to make a successful roll. Coaches do not pick.
Playoff Tournament Qualification
All teams in the league will make the playoffs.
1. The top 8 teams in the league will be put in the league title
tournament. It will be a bracket system. #1 vs #8, #2 vs #7, etc.
Last 2 standing for league title.
2. The remaining teams in the league will be put in the consolation tournament. Winner (#9) will receive a trophy. The
consolation tourney will be a seeded best 2 out of 3 bracket. (#9 vs #12, #7 vs #11 etc.) No resurrection. SPP's count.
The following formula will be used for post season qualification.
Ties will be broken by head to head performance during regular season (first). Number of touchdowns for vs touchdowns against for season ratio (second). Highest team value (third). Lowest number of draws (fourth). An extra game played for a playoff tiebreaker (last).
Helpful links:
GW Competition rules PDF:
www.games-workshop.com/MEDIA_CustomProductCatalog/m2350017a_m780049a_Blood_Bowl_Competition_Rules.pdf
fumbbl.com/help:LRB6ChaosPactSetUp